Deus Ex: Invisible War Audio Director admits “room for improvement” while defending soundtrack
03/04/2026-19:02 03/04/2026-19:05 מחשבים וטכנולוגיה Notebookcheck דיווח
More than 20 years after Deus Ex: Invisible War split fans over its streamlined design, audio director Alexander Brandon said the game had “room for improvement” but argued the team delivered strong work under tight deadlines and technical constraint